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Old Mar 08, 2009, 10:40 PM // 22:40   #1
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Default Peace and harmony worth it?

Everyone say it sucks,but I see alot of monks in RA using it,and works very well
wondering if worth to use it,in RA,TA,Hero builds (in heavy-hex areas)etc...

worth it?
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Old Mar 08, 2009, 10:49 PM // 22:49   #2
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Yes. Your average RA (not synced) team can't output enough focused damage to require WoH. But people with obnoxious daze or hex shutdown builds can own you single-handedly. PnH gets around all of that.
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Old Mar 08, 2009, 10:50 PM // 22:50   #3
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yes its worth it, P&H works wonders in heavy-hex areas, its awesome in hex removal, and P&H helps a lot against mesmers/necros in RA/TA
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Old Mar 08, 2009, 11:16 PM // 23:16   #4
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Ok
I will try it now...and yes,I noticed WoH is not that good on RA, patient spirit seems to be enough

Thanks
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Old Mar 09, 2009, 12:08 AM // 00:08   #5
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^
Most of people saying PnH is terrible are probably:
1) Speaking of the Pre-buff PnH.
2) Don't realize PnH got buffed.
3) Never used it.
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Old Mar 09, 2009, 12:31 AM // 00:31   #6
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Quote:
Originally Posted by .HunTer View Post
I noticed WoH is not that good on RA
WoH is good just about everywhere :P
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Old Mar 09, 2009, 01:25 AM // 01:25   #7
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Er, I get almost all my glad points monking in RA, and woh > seriously PnH. PnH is more utility. Its just not worth it. WoH is strong.
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Old Mar 09, 2009, 01:34 AM // 01:34   #8
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Quote:
Originally Posted by .HunTer View Post
Everyone say it sucks
LOL! PnH if anything is OP


Quote:
Originally Posted by .HunTer View Post
I noticed WoH is not that good on RA

LOL! maybe someone just can't use it?
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Old Mar 09, 2009, 02:37 AM // 02:37   #9
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WoH is amaizing in RA lol I mean come on its spammable. All u need is patient spirit, and hex removal as well as condition removal with it. I prefer woh, patient spirit, draw condition, mend touch, any hex removal skill, gaurdian, and any 2 utility skills that help you not die like return from assasin secondary, or a stance from warrior line just 2 examples. Thats just the build I run, and I usualy get to TA almost everytime I enter RA. You just have to notice what hexes are on you, and what conditions are worth stripping off.

Ps:Anyone who says useing warrior stances doesnt take
skill, well neither does half the builds trying to kill you.

Last edited by whitehalo; Mar 09, 2009 at 02:40 AM // 02:40..
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Old Mar 09, 2009, 04:34 AM // 04:34   #10
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[Patient Spirit] 120 HP (Healing 15)
[WoH] 130 HP (Healing 15) [w/o bonus]

Rangers are just overplayed,at least in RA...and they do a -10 degen very fast,sometimes with 1 skill only...then an Assassin shadow step to you and do:
Poison,Deep wound and bleeding so you have:
Poison,Deep wound,bleeding,Burning and maybe Dazed

[WoH] is really a strong heal,but not needed,I mean...I did 11 wins (RA,then TA) using [Healer's Boon] and [Patient Spirit] as my main mean of healing

[Patient spirit] + [Healer's Boon] = 180 HP
with [Peace and Harmony] I can have a free slot If I want
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Old Mar 09, 2009, 04:52 AM // 04:52   #11
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There are some teams that you'll just get owned by without WoH, mostly teams full of 3 good warriors, but those are relatively uncommon in the meta compared to junk like VoR, beguiling haze, castersins, various KD locks, necro degen, your teamates owning themselves on empathy/insidious, etc. You aren't garunteed things like good rangers/necros (let alone any ranger/necro) that would take care of that stuff for you on an organized team.
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Old Mar 09, 2009, 05:57 AM // 05:57   #12
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first of all, healing at 15? major rune = BAD

2nd of all, using woh when player is above 50%? = BAD

and do you have 0 in DF or something?

WoH heals for like...240
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Old Mar 09, 2009, 03:32 PM // 15:32   #13
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Use WoH

Use your energy efficiently and learn to monk with three pips under hex pressure.
Learn to cancel cast when being sat on so you can keep veil up.
Bring Spotless mind as well for your melee.
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Old Mar 09, 2009, 08:03 PM // 20:03   #14
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P&H is very OP atm.

1. Good mesmers can own you when using WoH but P&H simply destroy most good hex users even if they're using OP stuff like VoR. Veil and Cure Hex are good, but any good Mesmer/Necro will bring cover hexes.
2. I find that with BA turrrets gone from RA, there is less pressure on monks.
3. Good preprot makes P&H even more powerful. It will teach you how to preprot well if you don't know how to already.
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Old Mar 09, 2009, 08:15 PM // 20:15   #15
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I'm back to my Necro now
I dont like to be flamed every time I die,even If my team get 5+ wins consecutives,they say things like:
"OMG LEARN HOW TO HEAL" "OMG NOOB TEAM" "OMG RA SUX" and the last but not least,ragequit.
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Old Mar 11, 2009, 11:16 AM // 11:16   #16
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woh > pnh

theres are more sf eles in ra then ever, especially rufai and his squad
________
Anime Porn

Last edited by superraptors; Apr 05, 2011 at 09:02 PM // 21:02..
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Old Mar 11, 2009, 02:00 PM // 14:00   #17
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well its a fact that RA sucks because its low end pvp and noobs in your team piss you off alot .. well at least it pisses me off alot. PnH > Woh in heavy hex areas since you remove most of their hexes, you don't have to heal much so you can copy with the normal degen / damage with just PS. but in non hex areas, WoH is better since you can heal for 200+ which stops their spike. like mentioned earlier, RA is low end pvp so .. you probably won't see many heavy hex teams. i'd suggest to bring woh. if better, get ZB and go full prot. learn to prot properly and healing would be a piece of cake even with RoF.
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Old Mar 11, 2009, 04:56 PM // 16:56   #18
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Quote:
Originally Posted by Lusciious View Post
well its a fact that RA sucks because its low end pvp and noobs in your team piss you off alot .. well at least it pisses me off alot. PnH > Woh in heavy hex areas since you remove most of their hexes, you don't have to heal much so you can copy with the normal degen / damage with just PS. but in non hex areas, WoH is better since you can heal for 200+ which stops their spike. like mentioned earlier, RA is low end pvp so .. you probably won't see many heavy hex teams. i'd suggest to bring woh. if better, get ZB and go full prot. learn to prot properly and healing would be a piece of cake even with RoF.
Well, RA doesn't have a spike so RoF isn't as good as it would be in higher end PvP, but its nevertheless awesome.

There is just too much anti-melee Necros, VoR Mesmers, Water eles (thanks to the AoR buff) floating around in RA.

You'd have to be pretty awesome at Veil to counter all that crap you have to deal with in RA.
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Old Mar 12, 2009, 05:13 AM // 05:13   #19
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Not really, most retards don't know how to run the bar properly. Most of the time they just unload hexes even though they realize that they take twice as long to cast them. They fail to interrupt/rip veil instead preferring to waste another hex on you.

Not mentioning the fact that they put stuff like Empathy on the monk...
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Old Mar 22, 2009, 11:31 PM // 23:31   #20
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[[Peace and Harmony] is like a badass bar-compressed version of [[Restore Condition] and [[Divert Hexes]. Yes, PnH is definitely worth it.
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